![]() ![]() Time Bubble slows downtime in an area, so you can safely get past certain obstacles or more easily deal with foes. The sequel also brings some new tricks of its own that fit well into Raz’s arsenal. Psi Blast is your go-to ranged attack, while Clairvoyance lets you literally see the world through other people’s eyes. Telekinesis lets you grab objects, throw them back at opponents and, most importantly, annoy everyone around you. Levitation summons a bouncy ball that lets you roll around at high speeds but also slows your descent while in mid-air. Raz gains access to his powers after a short tutorial and all of the original’s greatest hits return. The main currency is now Psitanium, which you still need to dig up from the ground, mostly while exploring the game’s hub and surrounding areas. You’re still collecting Figments or combining Challenge Cards and Psi Challenge Markers in order to rank up. Psychonauts 2 brings back most of its predecessor’s notable concepts but plays considerably smoother. ![]() Psychonauts 2 is a single-player experience and does not feature any co-op or multiplayer modes. Its supporting cast – particularly Raz’s intern pals – feels a bit underused, popping up whenever it’s convenient, but the sequel’s scope is larger than that of the original, delving deeper not just into Raz’s own story, but also that of the Psychonauts and the organization’s founding members. ![]() Its levels connect better to the overall story than those of the original, managing to deliver a couple of valuable lessons that reveal a considerably more empathetic approach to mental health problems, which never comes at the detriment of the game’s humor. Psychonauts 2’s story is one of healing, managing to incorporate a lot of empathy while maintaining the series’ childlike charm and wacky visuals. Raz quickly takes on his newfound role of intern and, with his old bag of mental powers in tow, sets off to scour the Motherlobe – the organization’s HQ – and its surrounding areas, whose swamps and forests offer plenty of distractions when you’re not diving deep into people’s minds. The sequel itself is, however, a mostly self-contained story that you can safely enjoy on its own. Psychonauts 2 picks up shortly after the conclusion of 2018’s VR game, Psychonauts in the Rhombus of Ruin, with Raz and his teachers from Whispering Rock Camp returning to the organization’s headquarters after having recovered its missing leader.Ī neat animated introductory cutscene recounts all of Raz’s previous adventures, getting new players up to speed, while those who’ve played the original are in for a few treats and easter eggs that reference older levels and events. ![]()
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